win32: using <stdint.h> instead of defining our own types.

This used to be necessary back in 2008 but nowadays Visual Studio provides
enough C99 support for us.
This commit is contained in:
Sam Hocevar 2015-05-30 17:38:02 +02:00
parent 1c7ffee4a2
commit baf828863b

View File

@ -158,16 +158,7 @@
* warning about fucking ISO C++ when we fucking compile fucking C. */
#pragma warning(disable: 4996)
/* Win32-specific, of course. */
typedef signed long long int int64_t;
typedef unsigned long long int uint64_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed char int8_t;
typedef unsigned char uint8_t;
#include <stdint.h> /* Has uint32_t etc. */
#include <stddef.h> /* Has uintptr_t etc. */
typedef int pid_t;