Add zznop, a small test program to help debug the Win32 port.
Also add check-build from libcaca to test that msvc/config.h is up to date.
This commit is contained in:
@@ -59,6 +59,7 @@
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<ObjectFileName>$(IntDir).libs/</ObjectFileName>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<AdditionalDependencies>imagehlp.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@@ -83,6 +84,7 @@
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<ObjectFileName>$(IntDir).libs/</ObjectFileName>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<AdditionalDependencies>imagehlp.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@@ -130,4 +132,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@@ -0,0 +1,107 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{04486051-18D2-402D-91C0-3E0A8F2FD0D7}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.21006.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\msvc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)zznop.exe</OutputFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(OutDir)zznop.pdb</ProgramDatabaseFile>
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<SubSystem>Console</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<AdditionalIncludeDirectories>..\msvc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)zznop.exe</OutputFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\test\zznop.c">
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(FileName)1.obj</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(FileName)1.obj</ObjectFileName>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="config.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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+3
-1
@@ -60,6 +60,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@@ -79,6 +80,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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<Link>
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<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@@ -118,4 +120,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@@ -5,6 +5,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zzuf", "zzuf.vcxproj", "{2E
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libzzuf", "libzzuf.vcxproj", "{E658DCE5-E1E5-41C8-910B-1CC2D73C435C}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zznop", "zznop.vcxproj", "{04486051-18D2-402D-91C0-3E0A8F2FD0D7}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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@@ -19,6 +21,10 @@ Global
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{E658DCE5-E1E5-41C8-910B-1CC2D73C435C}.Debug|Win32.Build.0 = Debug|Win32
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{E658DCE5-E1E5-41C8-910B-1CC2D73C435C}.Release|Win32.ActiveCfg = Release|Win32
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{E658DCE5-E1E5-41C8-910B-1CC2D73C435C}.Release|Win32.Build.0 = Release|Win32
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{04486051-18D2-402D-91C0-3E0A8F2FD0D7}.Debug|Win32.ActiveCfg = Debug|Win32
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{04486051-18D2-402D-91C0-3E0A8F2FD0D7}.Debug|Win32.Build.0 = Debug|Win32
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{04486051-18D2-402D-91C0-3E0A8F2FD0D7}.Release|Win32.ActiveCfg = Release|Win32
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{04486051-18D2-402D-91C0-3E0A8F2FD0D7}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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+3
-2
@@ -1,7 +1,8 @@
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EXTRA_DIST = $(TESTS) functions.inc file-00 file-ff file-random file-text
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noinst_PROGRAMS = zzcat zzero bug-overflow bug-memory bug-div0
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noinst_PROGRAMS = zzcat zzero zznop bug-overflow bug-memory bug-div0
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TESTS = check-md5 check-overflow check-memory check-div0 check-rng check-utils
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TESTS = check-build check-md5 check-overflow check-memory check-div0 \
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check-rng check-utils
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@@ -0,0 +1,23 @@
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#!/bin/sh
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failure=0
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config_h_in=$(dirname "$0")/../config.h.in
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win32_config_h=$(dirname "$0")/../win32/config.h
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for key in $(sed -ne 's/.*#undef *\([A-Za-z0-9_]*\).*/\1/p' "$config_h_in");
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do
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if ! grep '[ef] \<'"$key"'\>' "$win32_config_h" >/dev/null 2>&1; then
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echo "error: $key missing from win32/config.h"
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failure=1
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fi
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done
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if test "$failure" != "0"; then
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exit 1
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else
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echo "0 errors in Win32 config.h"
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fi
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exit 0
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@@ -0,0 +1,37 @@
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/*
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* zznop - almost empty program that does almost nothing
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* Copyright (c) 2009 Sam Hocevar <sam@hocevar.net>
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* All Rights Reserved
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*
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* $Id$
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*
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* This program is free software. It comes without any warranty, to
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* the extent permitted by applicable law. You can redistribute it
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* and/or modify it under the terms of the Do What The Fuck You Want
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* To Public License, Version 2, as published by Sam Hocevar. See
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* http://sam.zoy.org/wtfpl/COPYING for more details.
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*/
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#include "config.h"
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#include <stdio.h>
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#if defined HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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int main(void)
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{
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#if defined HAVE_WINDOWS_H
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AllocConsole();
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fprintf(stderr, "About to call LoadLibraryA()\n");
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LoadLibraryA("whatever");
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fprintf(stderr, "Finished calling LoadLibraryA()\n");
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getchar();
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#endif
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return EXIT_SUCCESS;
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}
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