This reverts commit 88325aeef26b11f9d6dfe91aaeb550df10b53ad4. Turns out a conference with a password triggers a failed conference join. It's going to be tricky to decipher when to do actual cleanup, and where to shove that code, so reverting is easier for now.
406 lines
13 KiB
JavaScript
406 lines
13 KiB
JavaScript
// @flow
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import {
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ACTION_PINNED,
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ACTION_UNPINNED,
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createAudioOnlyChangedEvent,
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createPinnedEvent,
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sendAnalytics
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} from '../../analytics';
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import { CONNECTION_ESTABLISHED } from '../connection';
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import { setVideoMuted, VIDEO_MUTISM_AUTHORITY } from '../media';
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import {
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getLocalParticipant,
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getParticipantById,
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getPinnedParticipant,
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PIN_PARTICIPANT
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} from '../participants';
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import { MiddlewareRegistry } from '../redux';
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import UIEvents from '../../../../service/UI/UIEvents';
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import { TRACK_ADDED, TRACK_REMOVED } from '../tracks';
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import {
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createConference,
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setAudioOnly,
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setLastN,
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toggleAudioOnly
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} from './actions';
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import {
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CONFERENCE_FAILED,
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CONFERENCE_JOINED,
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CONFERENCE_LEFT,
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DATA_CHANNEL_OPENED,
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SET_AUDIO_ONLY,
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SET_LASTN,
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SET_RECEIVE_VIDEO_QUALITY
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} from './actionTypes';
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import {
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_addLocalTracksToConference,
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_handleParticipantError,
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_removeLocalTracksFromConference
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} from './functions';
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const logger = require('jitsi-meet-logger').getLogger(__filename);
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declare var APP: Object;
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/**
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* Implements the middleware of the feature base/conference.
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*
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* @param {Store} store - The redux store.
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* @returns {Function}
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*/
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MiddlewareRegistry.register(store => next => action => {
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switch (action.type) {
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case CONNECTION_ESTABLISHED:
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return _connectionEstablished(store, next, action);
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case CONFERENCE_FAILED:
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case CONFERENCE_LEFT:
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return _conferenceFailedOrLeft(store, next, action);
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case CONFERENCE_JOINED:
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return _conferenceJoined(store, next, action);
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case DATA_CHANNEL_OPENED:
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return _syncReceiveVideoQuality(store, next, action);
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case PIN_PARTICIPANT:
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return _pinParticipant(store, next, action);
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case SET_AUDIO_ONLY:
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return _setAudioOnly(store, next, action);
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case SET_LASTN:
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return _setLastN(store, next, action);
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case SET_RECEIVE_VIDEO_QUALITY:
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return _setReceiveVideoQuality(store, next, action);
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case TRACK_ADDED:
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case TRACK_REMOVED:
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return _trackAddedOrRemoved(store, next, action);
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}
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return next(action);
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});
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/**
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* Notifies the feature base/conference that the action CONNECTION_ESTABLISHED
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* is being dispatched within a specific redux store.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action CONNECTION_ESTABLISHED which is
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* being dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _connectionEstablished({ dispatch }, next, action) {
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const result = next(action);
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// FIXME: workaround for the web version. Currently the creation of the
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// conference is handled by /conference.js
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if (typeof APP === 'undefined') {
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dispatch(createConference());
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}
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return result;
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}
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/**
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* Does extra sync up on properties that may need to be updated after the
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* conference failed or was left.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action {@link CONFERENCE_FAILED} or
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* {@link CONFERENCE_LEFT} which is being dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _conferenceFailedOrLeft({ dispatch, getState }, next, action) {
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const result = next(action);
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const state = getState();
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const { audioOnly } = state['features/base/conference'];
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const { startAudioOnly } = state['features/base/profile'];
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// FIXME: Consider implementing a standalone audio-only feature that handles
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// all these state changes.
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if (audioOnly) {
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if (!startAudioOnly) {
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sendAnalytics(createAudioOnlyChangedEvent(false));
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logger.log('Audio only disabled');
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dispatch(setAudioOnly(false));
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}
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} else if (startAudioOnly) {
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sendAnalytics(createAudioOnlyChangedEvent(true));
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logger.log('Audio only enabled');
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dispatch(setAudioOnly(true));
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}
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return result;
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}
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/**
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* Does extra sync up on properties that may need to be updated after the
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* conference was joined.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action CONFERENCE_JOINED which is being
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* dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _conferenceJoined({ dispatch, getState }, next, action) {
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const result = next(action);
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const { audioOnly, conference } = getState()['features/base/conference'];
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// FIXME On Web the audio only mode for "start audio only" is toggled before
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// conference is added to the redux store ("on conference joined" action)
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// and the LastN value needs to be synchronized here.
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audioOnly && (conference.getLastN() !== 0) && dispatch(setLastN(0));
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return result;
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}
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/**
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* Notifies the feature base/conference that the action PIN_PARTICIPANT is being
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* dispatched within a specific redux store. Pins the specified remote
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* participant in the associated conference, ignores the local participant.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action PIN_PARTICIPANT which is being
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* dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _pinParticipant({ getState }, next, action) {
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const state = getState();
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const { conference } = state['features/base/conference'];
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if (!conference) {
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return next(action);
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}
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const participants = state['features/base/participants'];
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const id = action.participant.id;
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const participantById = getParticipantById(participants, id);
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if (typeof APP !== 'undefined') {
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const pinnedParticipant = getPinnedParticipant(participants);
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const actionName = id ? ACTION_PINNED : ACTION_UNPINNED;
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const local
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= (participantById && participantById.local)
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|| (!id && pinnedParticipant && pinnedParticipant.local);
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sendAnalytics(createPinnedEvent(
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actionName,
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local ? 'local' : id,
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{
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local,
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'participant_count': conference.getParticipantCount()
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}));
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}
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// The following condition prevents signaling to pin local participant and
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// shared videos. The logic is:
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// - If we have an ID, we check if the participant identified by that ID is
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// local or a bot/fake participant (such as with shared video).
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// - If we don't have an ID (i.e. no participant identified by an ID), we
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// check for local participant. If she's currently pinned, then this
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// action will unpin her and that's why we won't signal here too.
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let pin;
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if (participantById) {
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pin = !participantById.local && !participantById.isBot;
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} else {
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const localParticipant = getLocalParticipant(participants);
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pin = !localParticipant || !localParticipant.pinned;
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}
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if (pin) {
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try {
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conference.pinParticipant(id);
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} catch (err) {
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_handleParticipantError(err);
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}
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}
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return next(action);
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}
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/**
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* Sets the audio-only flag for the current conference. When audio-only is set,
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* local video is muted and last N is set to 0 to avoid receiving remote video.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action SET_AUDIO_ONLY which is being
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* dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _setAudioOnly({ dispatch, getState }, next, action) {
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const result = next(action);
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const { audioOnly } = getState()['features/base/conference'];
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// Set lastN to 0 in case audio-only is desired; leave it as undefined,
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// otherwise, and the default lastN value will be chosen automatically.
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dispatch(setLastN(audioOnly ? 0 : undefined));
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// Mute/unmute the local video.
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dispatch(
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setVideoMuted(
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audioOnly,
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VIDEO_MUTISM_AUTHORITY.AUDIO_ONLY,
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/* ensureTrack */ true));
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if (typeof APP !== 'undefined') {
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// TODO This should be a temporary solution that lasts only until
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// video tracks and all ui is moved into react/redux on the web.
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APP.UI.emitEvent(UIEvents.TOGGLE_AUDIO_ONLY, audioOnly);
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}
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return result;
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}
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/**
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* Sets the last N (value) of the video channel in the conference.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action SET_LASTN which is being dispatched
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* in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _setLastN({ getState }, next, action) {
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const { conference } = getState()['features/base/conference'];
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if (conference) {
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try {
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conference.setLastN(action.lastN);
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} catch (err) {
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console.error(`Failed to set lastN: ${err}`);
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}
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}
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return next(action);
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}
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/**
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* Sets the maximum receive video quality and will turn off audio only mode if
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* enabled.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action SET_RECEIVE_VIDEO_QUALITY which is
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* being dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _setReceiveVideoQuality({ dispatch, getState }, next, action) {
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const { audioOnly, conference } = getState()['features/base/conference'];
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if (conference) {
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conference.setReceiverVideoConstraint(action.receiveVideoQuality);
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audioOnly && dispatch(toggleAudioOnly());
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}
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return next(action);
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}
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/**
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* Synchronizes local tracks from state with local tracks in JitsiConference
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* instance.
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*
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* @param {Store} store - The redux store.
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* @param {Object} action - Action object.
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* @private
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* @returns {Promise}
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*/
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function _syncConferenceLocalTracksWithState({ getState }, action) {
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const state = getState()['features/base/conference'];
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const { conference } = state;
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let promise;
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// XXX The conference may already be in the process of being left, that's
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// why we should not add/remove local tracks to such conference.
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if (conference && conference !== state.leaving) {
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const track = action.track.jitsiTrack;
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if (action.type === TRACK_ADDED) {
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promise = _addLocalTracksToConference(conference, [ track ]);
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} else {
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promise = _removeLocalTracksFromConference(conference, [ track ]);
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}
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}
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return promise || Promise.resolve();
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}
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/**
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* Sets the maximum receive video quality.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action DATA_CHANNEL_STATUS_CHANGED which
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* is being dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _syncReceiveVideoQuality({ getState }, next, action) {
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const state = getState()['features/base/conference'];
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state.conference.setReceiverVideoConstraint(state.receiveVideoQuality);
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return next(action);
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}
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/**
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* Notifies the feature base/conference that the action TRACK_ADDED
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* or TRACK_REMOVED is being dispatched within a specific redux store.
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*
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* @param {Store} store - The redux store in which the specified action is being
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* dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified action to the specified store.
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* @param {Action} action - The redux action TRACK_ADDED or TRACK_REMOVED which
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* is being dispatched in the specified store.
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* @private
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* @returns {Object} The value returned by {@code next(action)}.
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*/
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function _trackAddedOrRemoved(store, next, action) {
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const track = action.track;
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if (track && track.local) {
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return (
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_syncConferenceLocalTracksWithState(store, action)
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.then(() => next(action)));
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}
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return next(action);
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}
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