The lobby feature adds the possibility to lock a meeting and only allow people in after virtually knocking and going through formal approval
40 lines
1.0 KiB
JavaScript
40 lines
1.0 KiB
JavaScript
// @flow
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declare var interfaceConfig: Object;
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/**
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* Returns a displayable name for the knocking participant.
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*
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* @param {string} name - The received name.
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* @returns {string}
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*/
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export function getKnockingParticipantDisplayName(name: string) {
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if (name) {
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return name;
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}
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return typeof interfaceConfig === 'object'
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? interfaceConfig.DEFAULT_REMOTE_DISPLAY_NAME
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: 'Fellow Jitster';
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}
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/**
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* Approves (lets in) or rejects a knocking participant.
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*
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* @param {Function} getState - Function to get the Redux state.
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* @param {string} id - The id of the knocking participant.
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* @param {boolean} approved - True if the participant is approved, false otherwise.
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* @returns {Function}
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*/
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export function setKnockingParticipantApproval(getState: Function, id: string, approved: boolean) {
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const { conference } = getState()['features/base/conference'];
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if (conference) {
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if (approved) {
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conference.lobbyApproveAccess(id);
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} else {
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conference.lobbyDenyAccess(id);
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}
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}
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}
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