LIBRARY "OpenCL.dll"
EXPORTS
clBuildProgram@24
clCreateBuffer@24
clCreateCommandQueue@20
clCreateCommandQueueWithProperties@16
clCreateContext@24
clCreateContextFromType@24
clCreateFromD3D10Buffer@20
clCreateFromD3D9Buffer@24
clCreateFromGLBuffer@20
clCreateFromGLRenderbuffer@20
clCreateFromGLTexture2D@28
clCreateFromGLTexture3D@28
clCreateImage2D@36
clCreateImage3D@44
clCreateImageFromD3D10Resource@20
clCreateImageFromD3D9Resource@24
clCreateKernel@12
clCreateKernelsInProgram@16
clCreateProgramWithBinary@28
clCreateProgramWithSource@20
clCreateSampler@20
clEnqueueAcquireExternalObjects@24
clEnqueueAcquireGLObjects@24
clEnqueueBarrier@4
clEnqueueCopyBuffer@36
clEnqueueCopyBufferToImage@36
clEnqueueCopyImage@36
clEnqueueCopyImageToBuffer@36
clEnqueueMapBuffer@44
clEnqueueMapImage@52
clEnqueueMarker@8
clEnqueueNDRangeKernel@36
clEnqueueNativeKernel@40
clEnqueueReadBuffer@36
clEnqueueReadImage@44
clEnqueueReleaseExternalObjects@24
clEnqueueReleaseGLObjects@24
clEnqueueTask@20
clEnqueueUnmapMemObject@24
clEnqueueWaitForEvents@12
clEnqueueWriteBuffer@36
clEnqueueWriteImage@44
clFinish@4
clFlush@4
clGetCommandQueueInfo@20
clGetContextInfo@20
clGetDeviceIDs@24
clGetDeviceInfo@20
clGetEventInfo@20
clGetEventProfilingInfo@20
clGetExtensionFunctionAddress@4
clGetGLObjectInfo@12
clGetGLTextureInfo@20
clGetImageInfo@20
clGetKernelInfo@20
clGetKernelWorkGroupInfo@24
clGetMemObjectInfo@20
clGetPlatformIDs@12
clGetPlatformInfo@20
clGetProgramBuildInfo@24
clGetProgramInfo@20
clGetSamplerInfo@20
clGetSupportedImageFormats@28
clReleaseCommandQueue@4
clReleaseContext@4
clReleaseEvent@4
clReleaseKernel@4
clReleaseMemObject@4
clReleaseProgram@4
clReleaseSampler@4
clRetainCommandQueue@4
clRetainContext@4
clRetainEvent@4
clRetainKernel@4
clRetainMemObject@4
clRetainProgram@4
clRetainSampler@4
clSetCommandQueueProperty@20
clSetKernelArg@16
clUnloadCompiler@0
clWaitForEvents@8
clEnqueueFillBuffer@36
