fixes to avoid crashing on gpu on multiple inner loops
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@@ -125,7 +125,7 @@ struct pkzip_hash
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u32 data_length;
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u16 checksum_from_crc;
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u16 checksum_from_timestamp;
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u8 data[MAX_DATA];
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u32 data[MAX_DATA];
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} __attribute__((packed));
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