- Dropped all vector code since new GPU's are all scalar, makes the code much easier
- Some performance on low-end GPU may drop because of that, but only for a few hash-modes - Dropped scalar code (aka warp) since we do not have any vector datatypes anymore - Renamed C++ overloading functions memcat32_9 -> memcat_c32_w4x4_a3x4 - Still need to fix kernels to new function names, needs to be done manually - Temperature Management needs to be rewritten partially because of conflicting datatypes names - Added code to create different codepaths for NV on AMD in runtime in host (see data.vendor_id) - Added code to create different codepaths for NV on AMD in runtime in kernels (see IS_NV and IS_AMD) - First tests working for -m 0, for example - Great performance increases in general for NV so far - Tested amp_* and markov_* kernel - Migrated special NV optimizations for rule processor
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@@ -233,7 +233,7 @@
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#define SHA384_STEP(F0,F1,a,b,c,d,e,f,g,h,x,K) \
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{ \
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u64x temp0; \
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u64 temp0; \
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temp0 = K; \
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temp0 += x; \
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temp0 += h; \
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@@ -273,7 +273,7 @@
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#define SHA512_STEP(F0,F1,a,b,c,d,e,f,g,h,x,K) \
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{ \
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u64x temp0; \
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u64 temp0; \
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temp0 = K; \
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temp0 += x; \
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temp0 += h; \
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