fwknop/server/tcp_server.c
Michael Rash bfdbb8f260 Updated authorship and copyright information
This commit updates all authorship and copyright information to include a
standard header that references the AUTHORS and CREDITS file. This standard
header was written by the Debian legal team at the request of Franck Joncourt.
2014-03-04 17:53:10 -05:00

229 lines
7.0 KiB
C
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
*****************************************************************************
*
* File: tcp_server.c
*
* Purpose: Spawns off a dummy tcp server for fwknopd. Its purpose is
* to accept a tcp connection, then drop it after the first packet.
*
* Fwknop is developed primarily by the people listed in the file 'AUTHORS'.
* Copyright (C) 20092014 fwknop developers and contributors. For a full
* list of contributors, see the file 'CREDITS'.
*
* License (GNU General Public License):
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA
*
*****************************************************************************
*/
#include "fwknopd_common.h"
#include "tcp_server.h"
#include "log_msg.h"
#include "utils.h"
#include <errno.h>
#if HAVE_SYS_SOCKET_H
#include <sys/socket.h>
#endif
#if HAVE_ARPA_INET_H
#include <arpa/inet.h>
#endif
#if HAVE_NETDB
#include <netdb.h>
#endif
#include <fcntl.h>
#include <sys/select.h>
/* Fork off and run a "dummy" TCP server. The return value is the PID of
* the child process or -1 if there is a fork error.
*/
int
run_tcp_server(fko_srv_options_t *opts)
{
pid_t pid, ppid;
int s_sock, c_sock, sfd_flags, clen, selval;
int reuse_addr = 1, is_err;
fd_set sfd_set;
struct sockaddr_in saddr, caddr;
struct timeval tv;
char sipbuf[MAX_IPV4_STR_LEN] = {0};
unsigned short port;
port = strtol_wrapper(opts->config[CONF_TCPSERV_PORT],
0, MAX_PORT, NO_EXIT_UPON_ERR, &is_err);
if(is_err != FKO_SUCCESS)
{
log_msg(LOG_ERR, "[*] Invalid max TCPSERV_PORT value.");
exit(EXIT_FAILURE);
}
log_msg(LOG_INFO, "Kicking off TCP server to listen on port %i.", port);
/* Fork off a child process to run the command and provide its outputs.
*/
pid = fork();
/* Non-zero pid means we are the parent or there was a fork error.
* in either case we simply return that value to the caller.
*/
if (pid != 0)
{
opts->tcp_server_pid = pid;
return(pid);
}
/* Get our parent PID so we can periodically check for it. We want to
* know when it goes away so we can to.
*/
ppid = getppid();
/* We are the child. The first thing to do is close our copy of the
* parent PID file so we don't end up holding the lock if the parent
* suffers a sudden death that doesn't take us out too.
*/
close(opts->lock_fd);
/* Now, let's make a TCP server
*/
if ((s_sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
{
log_msg(LOG_ERR, "run_tcp_server: socket() failed: %s",
strerror(errno));
exit(EXIT_FAILURE);
}
/* So that we can re-bind to it without TIME_WAIT problems
*/
if(setsockopt(s_sock, SOL_SOCKET, SO_REUSEADDR, &reuse_addr, sizeof(reuse_addr)) == -1)
{
log_msg(LOG_ERR, "run_tcp_server: setsockopt error: %s",
strerror(errno));
exit(EXIT_FAILURE);
}
/* Make our main socket non-blocking so we don't have to be stuck on
* listening for incoming connections.
*/
if((sfd_flags = fcntl(s_sock, F_GETFL, 0)) < 0)
{
log_msg(LOG_ERR, "run_tcp_server: fcntl F_GETFL error: %s",
strerror(errno));
exit(EXIT_FAILURE);
}
sfd_flags |= O_NONBLOCK;
if(fcntl(s_sock, F_SETFL, sfd_flags) < 0)
{
log_msg(LOG_ERR, "run_tcp_server: fcntl F_SETFL error setting O_NONBLOCK: %s",
strerror(errno));
exit(EXIT_FAILURE);
}
/* Construct local address structure */
memset(&saddr, 0, sizeof(saddr));
saddr.sin_family = AF_INET; /* Internet address family */
saddr.sin_addr.s_addr = htonl(INADDR_ANY); /* Any incoming interface */
saddr.sin_port = htons(port); /* Local port */
/* Bind to the local address */
if (bind(s_sock, (struct sockaddr *) &saddr, sizeof(saddr)) < 0)
{
log_msg(LOG_ERR, "run_tcp_server: bind() failed: %s",
strerror(errno));
exit(EXIT_FAILURE);
}
/* Mark the socket so it will listen for incoming connections
* (but only one at a time)
*/
if (listen(s_sock, 1) < 0)
{
log_msg(LOG_ERR, "run_tcp_server: listen() failed: %s",
strerror(errno));
exit(EXIT_FAILURE);
}
clen = sizeof(caddr);
/* Now loop and accept and drop connections after the first packet or a
* short timeout.
*/
while(1)
{
/* Initialize and setup the socket for select.
*/
FD_ZERO(&sfd_set);
FD_SET(s_sock, &sfd_set);
/* Set our select timeout to 200 ms.
*/
tv.tv_sec = 0;
tv.tv_usec = 200000;
selval = select(s_sock+1, &sfd_set, NULL, NULL, &tv);
if(selval == -1)
{
/* Select error - so kill the child and bail.
*/
log_msg(LOG_ERR, "run_tcp_server: select error socket: %s",
strerror(errno));
exit(EXIT_FAILURE);
}
if(selval == 0)
{
/* Timeout - So we check to make sure our parent is still there by simply
* using kill(ppid, 0) and checking the return value.
*/
if(kill(ppid, 0) != 0 && errno == ESRCH)
exit(EXIT_FAILURE);
continue;
}
/* Wait for a client to connect
*/
if((c_sock = accept(s_sock, (struct sockaddr *) &caddr, (socklen_t *)&clen)) < 0)
{
log_msg(LOG_ERR, "run_tcp_server: accept() failed: %s",
strerror(errno));
exit(EXIT_FAILURE); /* Should this be fatal? */
}
if(opts->verbose)
{
memset(sipbuf, 0x0, MAX_IPV4_STR_LEN);
inet_ntop(AF_INET, &(caddr.sin_addr.s_addr), sipbuf, MAX_IPV4_STR_LEN);
log_msg(LOG_INFO, "tcp_server: Got TCP connection from %s.", sipbuf);
}
/* Though hacky and clunky, we just sleep for a second then
* close the socket. No need to read or write anything. This
* just gives the client a sufficient window to send their
* request on this socket. In any case the socket is closed
* after that time.
*/
usleep(1000000);
shutdown(c_sock, SHUT_RDWR);
close(c_sock);
}
}
/***EOF***/