/* ***************************************************************************** * * File: base64.c * * Purpose: Implementation of the Base64 encode/decode algorithim. * * This code was derived from the base64.c part of FFmpeg written * by Ryan Martell. (rdm4@martellventures.com). * * Copyright (C) Ryan Martell. (rdm4@martellventures.com) * Copyright 2009-2013 Damien Stuart (dstuart@dstuart.org) * * License (GNU Public License): * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 * USA * ***************************************************************************** */ #include "base64.h" #include "fko_common.h" static unsigned char map2[] = { 0x3e, 0xff, 0xff, 0xff, 0x3f, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b, 0x2c, 0x2d, 0x2e, 0x2f, 0x30, 0x31, 0x32, 0x33 }; int b64_decode(const char *in, unsigned char *out) { int i, v; unsigned char *dst = out; v = 0; for (i = 0; in[i] && in[i] != '='; i++) { unsigned int index= in[i]-43; if (index>=(sizeof(map2)/sizeof(map2[0])) || map2[index] == 0xff) return(-1); v = (v << 6) + map2[index]; if (i & 3) *dst++ = v >> (6 - 2 * (i & 3)); } *dst = '\0'; return(dst - out); } /***************************************************************************** * b64_encode: Stolen from VLC's http.c * Simplified by michael * fixed edge cases and made it work from data (vs. strings) by ryan. ***************************************************************************** */ int b64_encode(unsigned char *in, char *out, int in_len) { static const char b64[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; unsigned i_bits = 0; int i_shift = 0; int bytes_remaining = in_len; char *dst = out; if (in_len) { /* Special edge case, what should we really do here? */ while (bytes_remaining) { i_bits = (i_bits << 8) + *in++; bytes_remaining--; i_shift += 8; do { *dst++ = b64[(i_bits << 6 >> i_shift) & 0x3f]; i_shift -= 6; } while (i_shift > 6 || (bytes_remaining == 0 && i_shift > 0)); } while ((dst - out) & 3) *dst++ = '='; } *dst = '\0'; return(dst - out); } /* Strip trailing equals ("=") charcters from a base64-encoded * message digest. */ void strip_b64_eq(char *data) { char *ndx; if((ndx = strchr(data, '=')) != NULL) *ndx = '\0'; } /***EOF***/