Added support for c++ test fixtures.

This commit is contained in:
Peter Goodman 2017-12-08 23:58:59 -05:00
parent f9fb7e81be
commit 3aaaf71b85
3 changed files with 93 additions and 0 deletions

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@ -12,6 +12,10 @@
# See the License for the specific language governing permissions and
# limitations under the License.
add_executable(Fixture Fixture.cpp)
target_link_libraries(Fixture deepstate)
add_executable(IntegerOverflow IntegerOverflow.cpp)
target_link_libraries(IntegerOverflow deepstate)

42
examples/Fixture.cpp Normal file
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@ -0,0 +1,42 @@
/*
* Copyright (c) 2017 Trail of Bits, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <deepstate/DeepState.hpp>
class MyTest : public deepstate::Test {
public:
void SetUp(void) {
LOG(INFO)
<< "Setting up!";
}
void TearDown(void) {
LOG(INFO)
<< "Tearing down!";
}
deepstate::Symbolic<int> x;
};
TEST_F(MyTest, Something) {
ASSUME_NE(x, 0);
}
int main(void) {
return DeepState_Run();
}

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@ -115,6 +115,21 @@ DEEPSTATE_INLINE static bool IsSymbolic(double x) {
return DeepState_IsSymbolicDouble(x);
}
// A test fixture.
class Test {
public:
Test(void) = default;
~Test(void) = default;
inline void SetUp(void) {}
inline void TearDown(void) {}
private:
Test(const Test &) = delete;
Test(Test &&) = delete;
Test &operator=(const Test &) = delete;
Test &operator=(Test &&) = delete;
};
template <typename T>
class Symbolic {
public:
@ -214,6 +229,38 @@ inline static void OneOf(FuncTys&&... funcs) {
#define TEST(category, name) \
DeepState_EntryPoint(category ## _ ## name)
#define _TEST_F(fixture_name, test_name, file, line) \
class fixture_name ## _ ## test_name : public fixture_name { \
public: \
void DoRunTest(void); \
static void RunTest(void) { \
do { \
fixture_name ## _ ## test_name self; \
self.SetUp(); \
self.DoRunTest(); \
self.TearDown(); \
} while (false); \
DeepState_Pass(); \
} \
static struct DeepState_TestInfo kTestInfo; \
}; \
struct DeepState_TestInfo fixture_name ## _ ## test_name::kTestInfo = { \
nullptr, \
fixture_name ## _ ## test_name::RunTest, \
DEEPSTATE_TO_STR(fixture_name ## _ ## test_name), \
file, \
line, \
}; \
DEEPSTATE_INITIALIZER(DeepState_Register_ ## test_name) { \
fixture_name ## _ ## test_name::kTestInfo.prev = DeepState_LastTestInfo; \
DeepState_LastTestInfo = &(fixture_name ## _ ## test_name::kTestInfo); \
} \
void fixture_name ## _ ## test_name :: DoRunTest(void)
#define TEST_F(fixture_name, test_name) \
_TEST_F(fixture_name, test_name, __FILE__, __LINE__)
#define LOG_DEBUG(cond) \
::deepstate::Stream(DeepState_LogDebug, (cond), __FILE__, __LINE__)