This is due to us introducing the web console and the uints needing to be string encoded (because of JavaScript).
97 lines
2.2 KiB
Go
97 lines
2.2 KiB
Go
package provision
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import (
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"context"
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"fmt"
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"github.com/cortezaproject/corteza/server/pkg/filter"
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"github.com/cortezaproject/corteza/server/pkg/id"
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"github.com/cortezaproject/corteza/server/pkg/logger"
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"github.com/cortezaproject/corteza/server/store"
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"github.com/cortezaproject/corteza/server/system/types"
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"go.uber.org/zap"
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)
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// SystemRoles creates system roles
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func SystemRoles(ctx context.Context, log *zap.Logger, s store.Storer) (rr []*types.Role, err error) {
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rr = types.RoleSet{
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&types.Role{
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Name: "Super administrator",
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Handle: "super-admin",
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Meta: &types.RoleMeta{
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Description: "Super admin is a 'bypass' role that auto-allows all operations to it's members",
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Context: nil,
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},
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},
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&types.Role{
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Name: "Authenticated",
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Handle: "authenticated",
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Meta: &types.RoleMeta{
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Description: "Authenticated role is auto-assigned to all authenticated sessions",
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Context: nil,
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},
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},
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&types.Role{
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Name: "Anonymous",
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Handle: "anonymous",
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Meta: &types.RoleMeta{
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Description: "Authenticated role is auto-assigned to all non-authenticated sessions",
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Context: nil,
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}},
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}
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m, err := loadRoles(ctx, s)
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if err != nil {
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return
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}
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for i := range rr {
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r := rr[i]
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if m[r.Handle] == nil {
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// this is a new role
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r.ID = id.Next()
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r.CreatedAt = *now()
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m[r.Handle] = r
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log.Info("creating system role", zap.String("handle", r.Handle), logger.Uint64("ID", r.ID))
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} else {
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// use existing role
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rr[i] = m[r.Handle]
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// make sure it's not deleted or archived
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// and leave other props as they are
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r.DeletedAt = nil
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r.ArchivedAt = nil
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log.Info("updating system role", zap.String("handle", r.Handle), logger.Uint64("ID", r.ID))
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}
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}
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if err := store.UpsertRole(ctx, s, rr...); err != nil {
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return nil, fmt.Errorf("failed to provision system roles: %w", err)
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}
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return
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}
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func loadRoles(ctx context.Context, s store.Roles) (m map[string]*types.Role, err error) {
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var (
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f = types.RoleFilter{
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Archived: filter.StateInclusive,
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Deleted: filter.StateInclusive,
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}
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)
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m = make(map[string]*types.Role)
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if set, _, err := store.SearchRoles(ctx, s, f); err == nil {
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for _, r := range set {
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m[r.Handle] = r
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}
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}
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return
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}
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